Showing posts with label theorycraft. Show all posts
Showing posts with label theorycraft. Show all posts
Wednesday, August 17, 2011
Saturday, May 21, 2011
Of Mice and Stats 2
General
DPS Melee Yellow Hit Cap: 5%. The min needed for special moves (shown in yellow combat text) to not miss.
DPS Melee 2-H or 1-H Hit Cap at level 85: 8% requires 961 Hit rating / 841 for Draenei,
DPS Melee 2-Weapon Hit Cap: Each Spec that can DW has a talent that alters the amount needed.
DPS Melee Expertise Cap: 5% preventing dodges when behind the target.
Tank Expertise Cap: at level 85 is 26 Expertise – requires 781 Expertise rating. That would push dodge/parry completely off the table.
Tanks: Your goal is to reach 102.4% avoidance (from dodge, block, parry) to push normal hits entirely off the roll when you are hit. This is not possible with current gear.
DPS Melee Yellow Hit Cap: 5%. The min needed for special moves (shown in yellow combat text) to not miss.
DPS Melee 2-H or 1-H Hit Cap at level 85: 8% requires 961 Hit rating / 841 for Draenei,
DPS Melee 2-Weapon Hit Cap: Each Spec that can DW has a talent that alters the amount needed.
DPS Melee Expertise Cap: 5% preventing dodges when behind the target.
Tank Expertise Cap: at level 85 is 26 Expertise – requires 781 Expertise rating. That would push dodge/parry completely off the table.
Spell Hit Cap: 17% will make you able to hit a level 88 boss with 0% misses.
Ranged Hit (Hunters): 961 hit rating (or 841 if you are Draenei)
Tanks: Your goal is to reach 102.4% avoidance (from dodge, block, parry) to push normal hits entirely off the roll when you are hit. This is not possible with current gear.
Of Mice and Stats 1
Ive tried to gather the best info I can find on stats and whats cool. Ill add specific notes as I go along. if you want to know more for your spec/class let me know and Ill do it sooner.
| Some things can be hard to figure out. Like where Stormwind went to. |
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