Showing posts with label stateofwow. Show all posts
Showing posts with label stateofwow. Show all posts

Monday, March 3, 2014

Warcraft Legendary Cloak Chain 0

So I finally completed the quest chain.  forced PvP.  Horrid grinding.  Just...ugh.

But it had its good points too.

So with MoP drawing to a close I'll be going back over my notes and write my own commentary on it.  Some of the writing was good, some of it was terrible.  The worst of course being anything having to do with Jaina.


......So I will be trying to be reasonable...

Tuesday, August 13, 2013

Thoughts on WoW Cognitive Fatigue

I dont know the game but Cyn picked a lovely picture.
Cynwise wrote a really excellent article about Cognitive Fatigue (here).  I just had to add my own thoughts.

I've been studying game design for a while now as a passionate hobbyist.  UI design and execution is one of the things that has majorly changed since MUDs begain them.

Everquest gave us our first graphical interface for an MMO and Warcraft took much of its inspiration from that source.


Tuesday, May 10, 2011

StateOfWoW

A fellow All Things Azeroth guild member wrote a really nice post on his thoughts of the state fo the game right now.  With his permission I'm going to reply to that post with my own thoughts since were seeing the world very differently.

(( Check out his post at http://stateofwow.tumblr.com/post/5343232063/cataclysm-leveling-alliance  ))

Previous to Cataclysm I leveled roughly 7 characters through the content on each side of the aisle.  I leveled quickly because I found it fun to see how fast I could run through quests and I enjoyed many of the quests in the game.  The basic WoW story arc they open with of you being a common whatever you are needing to step up to the plate and defend the land after the armies were called away worked well.  I only ever got Loremaster on one character though...Id done every quest so many times I couldn't do it more than once.